Educators- APPLY FOR A $250.00 GRANT TODAY!
Click here for more details about the
Mars Rover Project.

Home
Specifications
K'Nex Modeling
Curriculum
Workshops
Purchase
Contact
NASA Notes
 

 

Developed and Distributed by
Applied Technologies
PO Box 1419 - Calhoun, Georgia   1-800-334-4943

 

Buy Rover
Buy K'Nex


Curriculum:
(From Home Page) In the summer of 2002 dozens of teachers from across the country attended a series of meetings and workshops sponsored by NASA, the Jet Propulsion Laboratory, the Los Angeles Unified School District, and the National Science Foundation.  The primary goal of these meetings was to refine a nine week (45 hour) unit of study that would be academically rigorous in math and science while also being engaging and fun for students.  The secondary goal was to train a set of teachers to implement the program and re-deliver the training to other teachers.  

Steven Dworetzky of Thomas Star King Middle School in Hollywood, California and Ken Berry from Cal State/JPL directed the activities at a variety of locations including Steven's Robotics Lab.  As a result of much hard work by Steven, Ken, and the teachers, a set of Lesson Plans were developed and will be available online and in print soon.   

The following overview of the project's activities has been borrowed from those materials.  Much more detail is available in the final documents.  In addition, Steven Dworetzky plans to publish a much more detailed step-by-step procedures with standards correlations in the near future.  Those materials will be available at mars-rover.com as well.

Students participating in the Mars Rover Project will complete a series of research, design, and building activities.  

Below is a brief overview of the types of activities in which students will be engaged:

workshop 1.jpg (24248 bytes)
workshop3.jpg (28444 bytes)
workshop6.jpg (24812 bytes)
Workshop pictures courtesy of
Imagiverse.org 


Build a Marscape
in this portion of the project, students will...

  • research the geology and geography of Mars via books, articles, the internet, and any other resources they identify.

  • break into groups and design a Marscape using four strips of paper with the intention of connecting the sheets in the future.

  • transfer (to scale) their design to four 2' X 8' sheets of plywood.

  • attach newspaper and chicken wire to the plywood to establish basic geological formations.

  • apply paper mache (starch and water) to finalize the land forms.

  • paint Marscape.

  • add a cross section of a mountain to reveal the geological development of the planet over time.

  • explain the geological forces that helped form the planet's surface.

  • add different color/compositions rock to indicate different minerals on Mars.  Defend choices with scientific evidence.

  • enclose the Marscape with side walls and paint with appropriate mars horizon images.

  • shine a light on the Marscape so students can investigate and measure shadows cast.  Students can determine the height of formations using this data.

  • estimate the time of day based on shadow angles cast by the light and formations.

  • calculate the velocity and angle of impact of rocks that hit the planet by studying damage to its sandy surface.

  • create a grid on the Marscape to establish latitude and longitude for navigational purposes

Build a Mars Exploration Rover
in this portion of the project, students will...

  • build a basic Mars Rover based on instructions provided to them.

  • make adjustments and modifications to the rover to make it more stable on the Mars landscape.

  • program the Mars Rover to navigate across the entire Marscape.

  • generate a spreadsheet identifying the total number of parts necessary for its assembly.  This spreadsheet will include costs of individual items, totals, and taxes.

  • maintain a checking account to pay for all supplies used during the project.

  • write a grant (to their teacher) to obtain additional funding for their project

  • use algebra to calibrate the rate of speed of the rover traversing the Marscape.  They will then organize the information into a chart showing how far the rover travels at various time intervals and speed settings.

  • calibrate the rate of speed on a smooth surface.

  • find a third surface on which to calibrate the rover's speed ( i.e. an inch of loose sand ).

  • calibrate the speed of turn rotation (degrees) of the rover on various terrains.

  • generate graphs showing comparisons of rates of forward and turning speeds.

  • calibrate rates of speed a while going up and down ramps of various angles (5-30 degrees) and account for variations in the speeds of the ascending and descending rover.

  • establish a maximum angle at which the rover can operate, how and why is the rover limited in this way, how can the rover be modified to increase these angles, and whether it is cost efficient to enact these modifications.

  • publish a manual documenting all calibration data with charts and theories of why there are variations based on the terrain.

  • create a chart to compare their rover to NASA's Mars Exploration Rover.  Compare proportions and scale.

  • analyze tracks left in the mars landscape to determine the rover's path

  • add a device to the rover enabling it to collect small stones or sand/soil.

  • devise a method of digging into the loose sand/soil to expose the hard surface underneath.

  • devise a method to measure the size/depth of the hole (and rocks, valleys, etc.)

  • add an eye dropper to conduct remote chemical experiments.

  • conduct experiments where a small amount of acid (or other chemicals) are placed on stones on the Marscape/analyze the effects of various chemicals on the stones.

Capture Images of Marscape
in this portion of the project, students will...

  • add camera to rover

  • devise a method of tilting and turning the camera

  • devise a method of estimating sizes of objects seen in the rover's path ( i.e. graduated scale on something visible by the camera).

  • take pictures of full 360 degrees of Marscape.

  • take pictures of experiments, stones, and other points of interest on the Marscape.

  • calibrate the rover's wireless camera as to its depth of field and range of vision.  Use this calibration to help calculate distances and sizes remotely.

  • estimate the degree of the camera's scope of vision.

  • list the advantages of having a camera on the Mars Exploration Rover.

  • list advantages, disadvantages, and limitations of installing a second camera on the rover.

  • attach a color strip to the rover within the view of the camera for comparative analysis.

Image Processing
in this portion of the project, students will...

  • learn basic utilities and functions of a professional graphics processing program.

  • open image of Aldrin on the moon.

  • investigate and understand function of the magnifying glass and grabber tools.

  • study color coordinates and how they relate to actual displayed colors.

  • study "look-up tables", color wheels, color mixtures, and RGB technology of computer monitors.

  • modify "look-up tables" for a graphic and observe/explain the changes in the graphics.

  • set-up scale within image processing software.

  • use scale calibration to determine sizes and distances between objects within an image.

  • colorize a monochrome image.

  • determine height and width and distances between various formations on the Marscape.

  • study the colors of the Marscape to determine the mineral make-up of items found in the Marscape.

  • use image processing to generate a 3D image of the Marscape.

  • use image data to create a scaled-down version of the Marscape.

Space Exploration
in this portion of the project, students will...

  • establish why are we exploring Mars?

  • investigate what we hope to learn from Mars exploration?

  • analyze how Mars exploration can help us?

  • investigate why we should send a robot to Mars prior to sending a human.

  • study what information we need to have prior to sending a human to Mars?

  • define the steps involved in a robotic exploration of a planet?

  • design a living quarters for astronauts going to Mars.

  • build a scale model of astronauts living quarters.

  • list the missions planned for Mars in the next 10 years.

  • list robotic missions that are still active